Spiraling down towards madness

August 21, 2009 at 1:06 pm (Books, Comics) (, , , , , , , , , )

I don’t really know much manga. Yes, I’ve read Akira, and I quite enjoyed Osamu Tezuka’s Buddha, but other than that I simply haven’t read much. In addition, other than the original Dark Water I’m pretty ignorant about Japanese horror (other than having read reviews, and reviews of the American remakes – I don’t know anything, basically, I just meta-know!).

When I read about Junji Ito, though, I was intrigued. I don’t know what it was – the chills that his works evoked among the people who had read him, the single panel someone had posted? Perhaps it was just that I had time on my hands.

So I checked out Uzumaki. And I’m glad I did. But yes, some of it will haunt me.

Differently from the Western horror I’ve watched or read, Uzumaki doesn’t go for full-on naturalism that is then invaded by some uncanny creature of the beyond. From the first, there’s something weird and uncanny about his stories. Is it that the people who become obsessed with spirals in the story are going mad, or is there something more to it? There is something obsessive in the storytelling itself, as each chapter takes us further down the spiral.

There are bits that are gruesome and gory (in moderation), but those aren’t really what had most of an effect on me. It’s the surreal that somehow becomes frighteningly compelling as it invades every aspect of the manga – there are overtones of Kafka, as people turn into giant snails, but there’s also something creepily funny about some of the chapters. It’s unsettling, to say the least.

So, if you’ve got time on your hands, you may want to check out Uzumaki. Beware, though – it is addictive, it is unsettling, and it may just burrow into your mind and leave little, spirally holes, as if someone had taken a corkscrew to your frontal lobes.

I made that last bit up...

Or did I?

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The Onion does it again!

August 18, 2009 at 12:50 pm (Video)

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Psychotic dentists, mutated lungfish and a turtle named Mr. Pokeylope

August 16, 2009 at 3:49 pm (Games, Video) (, , , , , , , , )

You may already have gathered this, but in case you haven’t I have a confession to make. It’s one of my dirty little secrets.

I re-read books. And not only that: I also re-watch films. And, horror of horrors, I re-play games. Old games that have fewer pixels than Dick Cheney has had ethical thoughts. Games that require an hour or two of fiddling with Windows, downloading fan patches and editing game code in order to work on a 21st century operating system.

Of course I don’t replay any and every game I’ve ever played. Your run-of-the-mill first-person shooter is unlikely to get much of a repeat performance with me, unless it’s got that certain je ne sais quoi and is called Half-Life 2, I guess. (Or No One Lives Forever, or Call of Duty 2. For some reason, though, I didn’t even properly finish Doom 3 once.) Just like the films and books I enjoy more than once, some games are so good at telling a story and pulling you into their world, whether this is because of the gameplay or the writing, that I can’t resist revisiting them.

Psychonauts is definitely one of those games. It’s one of the most inventive, best written video games I know, and funny to boot. It’s also one of those rare cases where the gameplay itself is fun but not all that special – but once you combine it with everything else, the game becomes that oldest of chestnuts: more than the sum of its parts.

It’s the sheer exuberant imagination of the minds the game visualises: the paranoid delusions of the Milkman Conspiracy (and its wonderfully off-the-wall G-Men), the monster-movie inspired Lungfishopolis, the many other minds that form the basis for the game’s level. And the often inspired voice work is still among the most perfect in the videogame industry.

Differently from many of the other classic games I replay (or hope to, if I ever find the time), Psychonauts is still available (there’s no need to get it for lots of dough on eBay), namely on Steam. I don’t often do such blatant plugs on my blog, but this game is worth it.

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Et In Blogosphere Ego

August 9, 2009 at 1:19 pm (Games) (, , , , , , )

Yup, I’m back. You may not have known that I was gone… but I was. Two weeks of holidays, baby, and sorely needed ones as well.

What’s happened in the meantime? Well… I saw and enjoyed a play by Beckett. In spite of a major in English Literature, I always felt that Beckett’s plays were too long by half – and I still think so. Yes, the length (and resulting tedium) are part of the point, but I’ve always prefered his short plays to Endgame, or Waiting for Godot for that matter. What can make the latter much more enjoyable, though? Good actors, or to be more precise, Magneto and Professor X. Or Jean-Luc Picard and Gandalf. Those two godfathers of the English stage made the play more than worthwhile.

Still, though, too long by 'alf!

Less enjoyable, though, was the current London production of Tom Stoppard’s Arcadia. Yes, I compound my iconoclasm as a Beckett-disliking EngLit major by prefering the derivative Stoppard to the originator. Take that, SDH! Arcadia is one of my favourite plays, a wonderful blend of wit, intellect and heart. I fell in love with the play when I saw a fantastic amateur production done by a German student drama group.

So, with a play like this and a professional cast and crew, what could go wrong?

Well, mainly one thing: whether it’s the director’s fault or the actors’, they got the one central relationship of the play – between Thomasina, precocious 19th century teenage genious and Septimus, her tutor – wrong with a spectacularly wrong-headed interpretation of Thomasina (and a very mediocre Septimus). As a result, the production didn’t even begin to have the heart it needs to balance its cerebral qualities. If there is no ongoing flirtation and attraction between the two, one that Septimus is hardly aware of, then the final scene between them falls flat.

And fall flat it did. Having taught the play, I was constantly aware of what it could be and what the production failed to make of it. It had some strengths, mainly in the present-day comedy of academia and in a fairly strong Bernard Nightingale. (Oh, I wish though that I’d been around for the play’s original production, with actors such as Felicity Kendall, Bill Nighy and Rufus Sewell.) But without the heart, Arcadia is rendered flat and unengaging, rayless and pathless.

Okay, that’s enough for now. One thing, though, before I’m off: thanks to Rock Paper Shotgun, a computer game blog, I stumbled upon this story which has nothing to do with computer games and everything with sweetness and sadness and John Hughes. Well worth reading, unless anything even approaching sentimentality makes you come out in a rash.

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